Posts Taggedgame controller
For many people, the only thing holding Android back as a gaming platform is its lack of physical buttons. There’s a limited range of inputs possible with a touch screen, and even then accuracy tends to lag way behind a controller or a keyboard and mouse. That’s why MOGA exists. It’s a line of game controllers by PowerA specifically designed for Android.
As a companion piece to my review of the MOGA Pocket, I interviewed MOGA Game Content Test Lead Mike Sindona over email about the benefits of MOGA’s controllers for developers and gamers, the differences between products in the line (there are currently two models, with two more on the way), mobile gaming, and more.
Some games just suck when you play them with touch-screen controls. Your fingers and thumbs constantly block your view, and there’s nothing tangible for them to brush up against — so you’re never really sure that you’re pressing in the right place. Not all games suffer from this malady, of course — indeed, many excel with taps and gestures. But console-style experiences in particular never feel right without physical buttons and joysticks.
The folks at MOGA decided to fix this problem, creating a line of game controllers designed specifically for use with your Android device. They sent me a MOGA Pocket, the baby in the family, for testing, and after three weeks use I’m happy to say that it’s an excellent choice for Android gamers…but you might want to look higher up the line.