Posts Tagged

guidelines

Early in 2012, Google released a set of design principles to aid developers in creating apps that complement the Ice Cream Sandwich user interface, also known as ‘Holo’. These guidelines aimed to allow for apps to ‘enchant’ and ‘amaze’ users, and simplify the user experience.

Now, while developers do not have to oblige Google and adhere to this aesthetic, many have embraced it with good results. This roundup highlights a few such applications worthy of your attention. Some you’ll know and probably already use, but there might be a few surprises too.

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While I’ve taken a look at the language of the Android Design Guidelines already, today I want to think about how it will affect developers and users, if at all. It’s fine and dandy for Google to release these guidelines, but Android applications aren’t going to start following these rules overnight.

What stands in the way of these guidelines being adopted? Short answer: a lot. Long answer: well, read on and find out.

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While every operating system has an over-arching look that developers will strive to adhere to, Android’s look and feel has evolved throughout the years without giving third-party developers the chance to catch up. With all of the different apps’ user interface styles, trying to corral everyone into an easy-to-understand place UI-wise can be difficult.

To combat this, Google recently released the Android Design guides for Ice Cream Sandwich. Today I’m going to take a look at the language used in these guidelines to see where Google’s intention lies.

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